Very long update
The Tornado Chicken » Devlog
Hello! Long time no update! Life became busy, and systems gained changes. Now, after some features are worked on, a new version of tornado chicken is available! If any of these updates has errors or can use some improvements, please let us know in the comments!
First new feature, screen orientation for android! There is now a setting for android that allows you to specify a rotation. It was amazing!
Then, game configuration. Just like in Wheels of Prio, you can now customize the game difficulty. You can even turn off the flying disks if you want!
Other projects are also being updated. That is all for today's late but fun update! Thank you for reading, and have fun!
Get The Tornado Chicken
The Tornado Chicken
a 2d endless runner audio game
Status | Released |
Author | Psyra Productions |
Tags | audio-game, Chicken, Endless Runner, game-for-the-blind, tornado |
More posts
- Funny update10 hours ago
- Small updates51 days ago
- Feature update80 days ago
- Change log.Jan 06, 2025
- New year's update!Jan 06, 2025
- Merry Game Update!Dec 24, 2024
- Game Update: Late, yet exciting!Nov 26, 2024
- Game update and an experimental mac version!Sep 23, 2024
- Game Update!Sep 11, 2024
Comments
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Yay!!!! Thank you so much for the disks toggle. now I can play this more often without getting frustrated.
You're welcome! Enjoy the quiet, and try not to get killed!
So I tried it and it seems the motorbirds aren't working with the disks off. Maybe the birds can be set on timers or something if that's screwing it up. Also there are still some audio problems. Objects fading before they were supposed to or not showing up which results in me getting killed. Also can you please set up alerts for all the pron circles so we know what they all do. Overall though the game is much better now. Thank you a lot. Oh also maybe think of a substitute for the shield that turns disks to plants when the disks are toggled off.
Hi! Thank you for your suggestions. The reason why the motorbirds does not work when flying disks are off is because they are made to protect against flying disks. With nothing hitting them, they will stay active forever. But yes, making them deactivate instantly does not feel good while playing. The idea for a timer is good, or what if the flying disks will temporarily turn on when the motorbird is active? I will try a solution for the next update. That includes a new function for the prawn shields while the flying disks are off. Thank you again for the feedback!